rust_lum/src/pixel_color.rs
2022-03-16 18:44:14 +01:00

123 lines
3.5 KiB
Rust

use rand::prelude::ThreadRng;
use rand::Rng;
use serde_derive::{Deserialize, Serialize};
use std::fmt;
use std::ops::{Add, AddAssign, Div, Sub, SubAssign};
///
/// a struct for an RGB color
#[derive(Clone, Copy, Debug, Serialize, Deserialize, Default, Eq, Hash, PartialEq)]
pub struct PixelColor {
pub(crate) red: u8,
pub(crate) green: u8,
pub(crate) blue: u8,
}
impl fmt::Display for PixelColor {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "[{},{},{}]", self.red, self.green, self.blue)
}
}
impl Div<u8> for PixelColor {
type Output = PixelColor;
fn div(self, rhs: u8) -> Self::Output {
PixelColor {
red: self.red / rhs,
green: self.green / rhs,
blue: self.blue / rhs,
}
}
}
impl Add for PixelColor {
type Output = Self;
fn add(self, rhs: Self) -> Self::Output {
PixelColor {
red: self.red.saturating_add(rhs.red),
green: self.green.saturating_add(rhs.green),
blue: self.blue.saturating_add(rhs.blue),
}
}
}
impl Sub<u8> for PixelColor {
type Output = Self;
fn sub(self, rhs: u8) -> Self::Output {
PixelColor {
red: self.red.saturating_sub(rhs),
green: self.green.saturating_sub(rhs),
blue: self.blue.saturating_sub(rhs),
}
}
}
impl SubAssign for PixelColor {
fn sub_assign(&mut self, rhs: Self) {
self.red = self.red.saturating_sub(rhs.red);
self.green = self.red.saturating_sub(rhs.green);
self.blue = self.red.saturating_sub(rhs.blue);
}
}
impl AddAssign for PixelColor {
fn add_assign(&mut self, rhs: Self) {
self.red = self.red.saturating_add(rhs.red);
self.green = self.red.saturating_add(rhs.green);
self.blue = self.red.saturating_add(rhs.blue);
}
}
impl PixelColor {
/// apply random delta to pixel and return computed value
///
/// # Arguments
///
/// * `pixel`: pixel to apply delta
/// * `stability`: amplitude of delta between 0 and `stability`
///
/// returns: PixelColor
///
pub fn random_delta(&self, stability: usize, rng: &mut ThreadRng) -> PixelColor {
let minus_interval = -(stability as i8);
let max_interval = stability as i8;
let red_delta = rng.gen_range(minus_interval..max_interval) as i8;
let green_delta = rng.gen_range(minus_interval..max_interval) as i8;
let blue_delta = rng.gen_range(minus_interval..max_interval) as i8;
self.delta((red_delta, green_delta, blue_delta))
}
pub fn delta(&self, delta: (i8, i8, i8)) -> PixelColor {
let (red, green, blue) = delta;
let red = self.red as i16 + red as i16;
let green = self.green as i16 + green as i16;
let blue = self.blue as i16 + blue as i16;
let bound = |color: i16| {
if color < 0 {
0
} else if color > 255 {
255
} else {
color as u8
}
};
PixelColor {
red: bound(red),
green: bound(green),
blue: bound(blue),
}
}
pub fn is_closer(&self, pixel: PixelColor, distance: PixelColor) -> bool {
(self.red as i16 - pixel.red as i16).abs() <= distance.red as i16
&& (self.green as i16 - pixel.green as i16).abs() <= distance.green as i16
&& (self.blue as i16 - pixel.blue as i16).abs() <= distance.blue as i16
}
}