add rain pattern
This commit is contained in:
parent
ee133379f2
commit
a9abc2e05b
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@ -17,17 +17,27 @@
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# blue: 255
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# max_iteration: 10
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# period: 50
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- pattern:
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type: Rain
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color: &blue
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red: 0
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green: 0
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blue: 255
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background_color: &black
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red: 0
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green: 0
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blue: 0
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stability: 10
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lines: 5
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period: 200
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- pattern:
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type: Fade
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nbr_iterations: 20
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steps: 20
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begin_color: &red
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red: 255
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green: 0
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blue: 0
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end_color: &blue
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red: 0
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green: 0
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blue: 255
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end_color: *blue
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period: 200
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- pattern:
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type: ColorWipe
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@ -60,6 +70,6 @@
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max_iteration: 200
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period: 10
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- pattern:
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type: ColorWipe
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type: Scanner
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color: *blue
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period: 100
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@ -15,6 +15,7 @@ use crate::patterns::color_wipe::ColorWipe;
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use crate::patterns::fade::Fade;
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use crate::patterns::fill_random::FillRandom;
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use crate::patterns::fill_unstable::FillUnstable;
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use crate::patterns::rain::Rain;
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use crate::patterns::rainbow::Rainbow;
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use crate::patterns::scanner::Scanner;
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@ -28,12 +29,14 @@ pub(crate) enum Patterns<const N: usize> {
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FillRandom(FillRandom<N>),
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FillUnstable(FillUnstable<N>),
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Blink(Blink<N>),
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Rain(Rain<N>),
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}
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pub trait Pattern : Iterator {
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type Strip;
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fn init(&self) -> Option<Self::Strip>;
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fn init(&mut self) -> Option<Self::Strip>;
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fn is_last_iteration(&self) -> bool;
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}
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impl<const N: usize> Iterator for Patterns<N> {
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@ -48,6 +51,7 @@ impl<const N: usize> Iterator for Patterns<N> {
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Patterns::FillRandom(p) => p.next(),
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Patterns::FillUnstable(p) => p.next(),
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Patterns::Blink(p) => p.next(),
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Patterns::Rain(p) => p.next(),
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}
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}
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}
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@ -55,7 +59,7 @@ impl<const N: usize> Iterator for Patterns<N> {
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impl<const N: usize> Pattern for Patterns<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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match self {
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Patterns::Rainbow(p) => p.init(),
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Patterns::Fade(p) => p.init(),
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@ -64,6 +68,20 @@ impl<const N: usize> Pattern for Patterns<N> {
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Patterns::FillRandom(p) => p.init(),
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Patterns::FillUnstable(p) => p.init(),
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Patterns::Blink(p) => p.init(),
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Patterns::Rain(p) => p.init(),
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}
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}
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fn is_last_iteration(&self) -> bool {
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match self {
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Patterns::Rainbow(p) => p.is_last_iteration(),
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Patterns::Fade(p) => p.is_last_iteration(),
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Patterns::ColorWipe(p) => p.is_last_iteration(),
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Patterns::Scanner(p) => p.is_last_iteration(),
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Patterns::FillRandom(p) => p.is_last_iteration(),
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Patterns::FillUnstable(p) => p.is_last_iteration(),
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Patterns::Blink(p) => p.is_last_iteration(),
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Patterns::Rain(p) => p.is_last_iteration(),
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}
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}
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}
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@ -17,9 +17,22 @@ pub struct Blink<const N: usize> {
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impl<const N: usize> Pattern for Blink<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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None
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}
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fn is_last_iteration(&self) -> bool {
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match self.max_iteration {
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None => { false }
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Some(max_iter) => {
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if self.current_iteration >= max_iter {
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true
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} else {
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false
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}
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}
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}
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}
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}
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impl<const N: usize> Iterator for Blink<N> {
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@ -29,12 +42,10 @@ impl<const N: usize> Iterator for Blink<N> {
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let value = self.fade.next();
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match value {
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None => {
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if let Some(iter_max) = self.max_iteration {
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if self.current_iteration >= iter_max {
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return None;
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}
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self.current_iteration += 1;
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if self.is_last_iteration() {
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return None;
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}
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self.current_iteration += 1;
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self.fade.current_iteration = 0;
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std::mem::swap(&mut self.fade.begin_color, &mut self.fade.end_color);
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self.fade.next()
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@ -23,29 +23,43 @@ pub struct ColorWipe<const N: usize> {
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impl<const N: usize> Pattern for ColorWipe<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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if let Some(color) = self.background_color {
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Some(Strip::<N>::new(color))
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} else {
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None
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}
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}
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fn is_last_iteration(&self) -> bool {
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match self.max_iteration {
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None => { false }
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Some(max_iter) => {
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if self.current_iteration >= max_iter {
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true
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} else {
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false
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}
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}
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}
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}
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}
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impl<const N: usize> Iterator for ColorWipe<N> {
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type Item = Strip<N>;
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fn next(&mut self) -> Option<Self::Item> {
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if self.is_last_iteration() {
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return None;
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}
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let mut strip = Strip::default();
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if let Some(c) = self.background_color {
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strip.fill(c);
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}
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let iteration = self.current_iteration % N;
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if let Some(max_iteration) = self.max_iteration {
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if self.current_iteration >= max_iteration {
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return None;
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}
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}
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for i in 0..iteration {
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strip[i] = Some(self.color);
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@ -8,7 +8,7 @@ use serde::{Serialize, Deserialize};
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pub struct Fade<const N: usize> {
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#[serde(default)]
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pub(crate) current_iteration: usize,
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pub(crate) nbr_iterations: usize,
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pub(crate) steps: usize,
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pub(crate) begin_color: PixelColor,
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pub(crate) end_color: PixelColor,
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}
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@ -20,9 +20,13 @@ fn fade_value(value_start: u8, value_end: u8, index: usize, nbr_iter: usize) ->
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impl<const N: usize> Pattern for Fade<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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None
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}
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fn is_last_iteration(&self) -> bool {
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self.current_iteration >= self.steps
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}
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}
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impl<const N: usize> Iterator for Fade<N> {
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@ -31,7 +35,7 @@ impl<const N: usize> Iterator for Fade<N> {
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fn next(&mut self) -> Option<Self::Item> {
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let mut strip = Strip::default();
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if self.current_iteration >= self.nbr_iterations {
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if self.is_last_iteration() {
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return None;
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}
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@ -39,19 +43,19 @@ impl<const N: usize> Iterator for Fade<N> {
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self.begin_color.red,
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self.end_color.red,
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self.current_iteration,
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self.nbr_iterations,
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self.steps,
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);
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let green = fade_value(
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self.begin_color.green,
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self.end_color.green,
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self.current_iteration,
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self.nbr_iterations,
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self.steps,
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);
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let blue = fade_value(
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self.begin_color.blue,
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self.end_color.blue,
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self.current_iteration,
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self.nbr_iterations,
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self.steps,
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);
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let current_color = PixelColor { red, green, blue };
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@ -11,26 +11,37 @@ pub struct FillRandom<const N: usize> {
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pub(crate) color: PixelColor,
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pub(crate) stability: usize,
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pub(crate) max_iteration: Option<usize>,
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#[serde(default)]
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pub(crate) current_iteration: usize,
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}
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impl<const N: usize> Pattern for FillRandom<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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None
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}
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fn is_last_iteration(&self) -> bool {
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match self.max_iteration {
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None => { false }
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Some(max_iter) => {
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if self.current_iteration >= max_iter {
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true
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} else {
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false
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}
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}
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}
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}
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}
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impl<const N: usize> Iterator for FillRandom<N> {
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type Item = Strip<N>;
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fn next(&mut self) -> Option<Self::Item> {
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if let Some(iteration) = self.max_iteration {
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if iteration == 0 {
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return None;
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} else {
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self.max_iteration = Some(iteration - 1);
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}
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if self.is_last_iteration() {
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return None;
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}
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let mut strip = Strip::<N>::default();
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@ -55,6 +66,7 @@ impl<const N: usize> Iterator for FillRandom<N> {
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let c = PixelColor { red, green, blue };
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strip[i] = Some(c);
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}
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self.current_iteration += 1;
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Some(strip)
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}
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}
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@ -11,26 +11,37 @@ pub struct FillUnstable<const N: usize> {
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pub(crate) color: PixelColor,
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pub(crate) stability: usize,
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pub(crate) max_iteration: Option<usize>,
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#[serde(default)]
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pub(crate) current_iteration: usize,
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}
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impl<const N: usize> Pattern for FillUnstable<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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None
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}
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fn is_last_iteration(&self) -> bool {
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match self.max_iteration {
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None => { false }
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Some(max_iter) => {
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if self.current_iteration >= max_iter {
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true
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} else {
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false
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}
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}
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}
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}
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}
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impl<const N: usize> Iterator for FillUnstable<N> {
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type Item = Strip<N>;
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fn next(&mut self) -> Option<Self::Item> {
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if let Some(iteration) = self.max_iteration {
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if iteration == 0 {
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return None;
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} else {
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self.max_iteration = Some(iteration - 1);
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}
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if self.is_last_iteration() {
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return None;
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}
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let mut strip = Strip::<N>::default();
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@ -52,6 +63,7 @@ impl<const N: usize> Iterator for FillUnstable<N> {
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blue = self.color.blue.saturating_sub(blue_delta);
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}
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strip.fill(PixelColor { red, green, blue });
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self.current_iteration += 1;
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Some(strip)
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}
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}
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@ -1,47 +1,81 @@
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use crate::patterns::PixelColor;
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use rand::Rng;
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use crate::patterns::{Pattern, PixelColor};
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use crate::Strip;
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use serde::{Serialize, Deserialize};
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/// # scanner pattern
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/// color one pixel with a color and leave a train of this color fading to black
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/// # rain pattern
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/// randomly fall colors from top or bottom.
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///
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///
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/// # note
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///
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/// background_color work only for color not set by scanner pattern
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/// `stability` is the probability (between 0 an 1) that any led will light on.
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/// The probability of at least one led light on is `stability*number of lines`
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///
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/// this pattern works only for 5x5 square
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#[derive(Serialize, Deserialize, Debug, Eq, Hash, PartialEq, Copy, Clone)]
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pub struct Scanner<const N: usize> {
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#[serde(default)]
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current_iteration: usize,
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pub struct Rain<const N: usize> {
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pub(crate) color: PixelColor,
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pub(crate) background_color: Option<PixelColor>,
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pub(crate) max_iteration: Option<usize>,
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#[serde(default)]
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pub(crate) current_iteration: usize,
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pub(crate) stability: usize,
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pub(crate) lines: usize,
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#[serde(skip)]
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strip : Strip<N>,
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drops : Strip<N>,
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}
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impl<const N: usize> Iterator for Scanner<N> {
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impl<const N: usize> Pattern for Rain<N> {
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type Strip = Strip<N>;
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fn init(&mut self) -> Option<Self::Strip> {
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if let Some(color) = self.background_color {
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self.drops = Strip::<N>::new(color);
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Some(Strip::<N>::new(color))
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} else {
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None
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}
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}
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fn is_last_iteration(&self) -> bool {
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match self.max_iteration {
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None => { false }
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Some(max_iter) => {
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if self.current_iteration >= max_iter {
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true
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} else {
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false
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}
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}
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}
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}
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}
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impl<const N: usize> Iterator for Rain<N> {
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type Item = Strip<N>;
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fn next(&mut self) -> Option<Self::Item> {
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let mut strip = Strip::<N>::default();
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if let Some(c) = self.background_color {
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strip.fill(c);
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} else {
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strip.fill(PixelColor::default());
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}
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let current_led = self.current_iteration % N;
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let min_led;
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if current_led < 8 {
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min_led = 0;
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} else {
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min_led = current_led - 8;
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for i in 0..(N-self.lines) {
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strip[i+self.lines] = self.drops[i];
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}
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let mut c = self.color;
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for i in min_led..current_led {
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strip[i] = Some(c);
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c = c / 2;
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let mut rng = rand::thread_rng();
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for i in 0..self.lines {
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if rng.gen_bool(self.stability as f64 / 100 as f64) {
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strip[i] = Some(self.color);
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} else {
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let c = strip[i+self.lines];
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if self.background_color != c && c != Some(PixelColor::default()) {
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strip[i] = Some(strip[i+self.lines].unwrap()/ 2);
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} else {
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strip[i] = self.background_color;
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}
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}
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}
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self.drops = strip.clone();
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self.current_iteration += 1;
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Some(strip)
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}
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@ -23,19 +23,30 @@ pub struct Rainbow<const N: usize> {
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impl<const N: usize> Pattern for Rainbow<N> {
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type Strip = Strip<N>;
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fn init(&self) -> Option<Self::Strip> {
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fn init(&mut self) -> Option<Self::Strip> {
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None
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}
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fn is_last_iteration(&self) -> bool {
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match self.max_iteration {
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None => { false }
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Some(max_iter) => {
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if self.current_iteration >= max_iter {
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true
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} else {
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false
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}
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}
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}
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}
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}
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impl<const N: usize> Iterator for Rainbow<N> {
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type Item = Strip<N>;
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fn next(&mut self) -> Option<Self::Item> {
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if let Some(nbr_iteration) = self.max_iteration {
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if nbr_iteration == self.current_iteration {
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return None;
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}
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if self.is_last_iteration() {
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return None;
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}
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let mut strip = Strip::default();
|
||||
let step = self.step.unwrap_or(255 / N);
|
||||
|
|
|
@ -14,29 +14,49 @@ pub struct Scanner<const N: usize> {
|
|||
pub(crate) current_iteration: usize,
|
||||
pub(crate) color: PixelColor,
|
||||
pub(crate) background_color: Option<PixelColor>,
|
||||
#[serde(default)]
|
||||
pub(crate) max_iteration: Option<usize>,
|
||||
}
|
||||
|
||||
impl<const N:usize> Pattern for Scanner<N> {
|
||||
type Strip = Strip<N>;
|
||||
|
||||
fn init(&self) -> Option<Self::Strip> {
|
||||
fn init(&mut self) -> Option<Self::Strip> {
|
||||
if let Some(color) = self.background_color {
|
||||
Some(Strip::<N>::new(color))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn is_last_iteration(&self) -> bool {
|
||||
match self.max_iteration {
|
||||
None => { false }
|
||||
Some(max_iter) => {
|
||||
if self.current_iteration >= max_iter {
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N: usize> Iterator for Scanner<N> {
|
||||
type Item = Strip<N>;
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
let mut strip = Strip::<N>::default();
|
||||
if let Some(c) = self.background_color {
|
||||
strip.fill(c);
|
||||
if self.is_last_iteration() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let mut strip : Strip<N>;
|
||||
|
||||
if let Some(color) = self.background_color {
|
||||
strip = Strip::new(color);
|
||||
} else {
|
||||
strip.fill(PixelColor::default());
|
||||
strip = Strip::default();
|
||||
}
|
||||
|
||||
let current_led = self.current_iteration % N;
|
||||
|
|
Loading…
Reference in New Issue
Block a user